/*-----------------------------------------------------------------------------

	ST-Sound ( YM files player library )

	Extended YM-2149 Emulator, with ATARI music demos effects.
	(SID-Like, Digidrum, Sync Buzzer, Sinus SID and Pattern SID)

-----------------------------------------------------------------------------*/

/*-----------------------------------------------------------------------------
* ST-Sound, ATARI-ST Music Emulator
* Copyright (c) 1995-1999 Arnaud Carre ( http://leonard.oxg.free.fr )
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
*    notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
*    notice, this list of conditions and the following disclaimer in the
*    documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
-----------------------------------------------------------------------------*/

#include "YmTypes.h"
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdio.h>
#include "Ym2149Ex.h"

//-------------------------------------------------------------------
// env shapes.
//-------------------------------------------------------------------
static	const ymint		Env00xx[8]={ 1,0,0,0,0,0,0,0 };
static	const ymint		Env01xx[8]={ 0,1,0,0,0,0,0,0 };
static	const ymint		Env1000[8]={ 1,0,1,0,1,0,1,0 };
static	const ymint		Env1001[8]={ 1,0,0,0,0,0,0,0 };
static	const ymint		Env1010[8]={ 1,0,0,1,1,0,0,1 };
static	const ymint		Env1011[8]={ 1,0,1,1,1,1,1,1 };
static	const ymint		Env1100[8]={ 0,1,0,1,0,1,0,1 };
static	const ymint		Env1101[8]={ 0,1,1,1,1,1,1,1 };
static	const ymint		Env1110[8]={ 0,1,1,0,0,1,1,0 };
static	const ymint		Env1111[8]={ 0,1,0,0,0,0,0,0 };
static	const ymint *	EnvWave[16] = {	Env00xx,Env00xx,Env00xx,Env00xx,
										Env01xx,Env01xx,Env01xx,Env01xx,
										Env1000,Env1001,Env1010,Env1011,
										Env1100,Env1101,Env1110,Env1111};

static	ymint ymVolumeTable[16] =
{	62,161,265,377,580,774,1155,1575,2260,3088,4570,6233,9330,13187,21220,32767};


//----------------------------------------------------------------------
// Very cool and fast DC Adjuster ! This is the *new* stuff of that
// package coz I get that idea working on SainT in 2004 !
// ( almost everything here is from 1995 !)
//----------------------------------------------------------------------
CDcAdjuster::CDcAdjuster()
{
	Reset();
}

void	CDcAdjuster::Reset(void)
{
	for (ymint i=0;i<DC_ADJUST_BUFFERLEN;i++)
		m_buffer[i] = 0;

	m_pos = 0;
	m_sum = 0;
}

void	CDcAdjuster::AddSample(ymint sample)
{
	m_sum -= m_buffer[m_pos];
	m_sum += sample;

	m_buffer[m_pos] = sample;
	m_pos = (m_pos+1)&(DC_ADJUST_BUFFERLEN-1);
}



static	ymu8 *ym2149EnvInit(ymu8 *pEnv,ymint a,ymint b)
{
ymint i;
ymint d;

		d = b-a;
		a *= 15;
		for (i=0;i<16;i++)
		{
			*pEnv++ = (ymu8)a;
			a += d;
		}
		return pEnv;
}


CYm2149Ex::CYm2149Ex(ymu32 masterClock,ymint prediv,ymu32 playRate)
{
ymint i,env;


		m_bFilter = true;

		frameCycle = 0;
		if (ymVolumeTable[15]==32767)		// excuse me for that bad trick ;-)
		{
			for (i=0;i<16;i++)
			{
				ymVolumeTable[i] = (ymVolumeTable[i]*2)/6;
			}
		}

	//--------------------------------------------------------
	// build env shapes.
	//--------------------------------------------------------
		ymu8 *pEnv = &envData[0][0][0];
		for (env=0;env<16;env++)
		{
			const ymint *pse = EnvWave[env];
			for (ymint phase=0;phase<4;phase++)
			{
				pEnv = ym2149EnvInit(pEnv,pse[phase*2+0],pse[phase*2+1]);
			}
		}

		internalClock = masterClock/prediv;		// YM at 2Mhz on ATARI ST
		replayFrequency = playRate;				// DAC at 44.1Khz on PC
		cycleSample = 0;

	// Set volume voice pointers.
		pVolA = &volA;
		pVolB = &volB;
		pVolC = &volC;

	// Reset YM2149
		reset();


}

CYm2149Ex::~CYm2149Ex()
{
}

void	CYm2149Ex::setClock(ymu32 _clock)
{
		internalClock = _clock;
}


ymu32 CYm2149Ex::toneStepCompute(ymu8 rHigh,ymu8 rLow)
{

	ymint per = rHigh&15;
	per = (per<<8)+rLow;
	if (per<=5) 
	{
		return 0;
	}

#ifdef YM_INTEGER_ONLY
	yms64 step = internalClock;
	step <<= (15+16-3);
	step /= (per * replayFrequency);
#else
	ymfloat step = internalClock;
	step /= ((ymfloat)per*8.0*(ymfloat)replayFrequency);
	step *= 32768.0*65536.0;
#endif
	ymu32 istep = (ymu32)step;
	return istep;
}

ymu32 CYm2149Ex::noiseStepCompute(ymu8 rNoise)
{


	ymint per = (rNoise&0x1f);
	if (per<3)
		return 0;

#ifdef YM_INTEGER_ONLY
	yms64 step = internalClock;
	step <<= (16-1-3);
	step /= (per * replayFrequency);
#else
	ymfloat step = internalClock;
	step /= ((ymfloat)per*8.0*(ymfloat)replayFrequency);
	step *= 65536.0/2.0;
#endif

	return (ymu32)step;
}

ymu32	CYm2149Ex::rndCompute(void)
{
		ymint	rBit = (rndRack&1) ^ ((rndRack>>2)&1);
		rndRack = (rndRack>>1) | (rBit<<16);
		return (rBit ? 0 : 0xffff);
}

ymu32 CYm2149Ex::envStepCompute(ymu8 rHigh,ymu8 rLow)
{


	ymint per = rHigh;
	per = (per<<8)+rLow;
	if (per<3)
		return 0;

#ifdef YM_INTEGER_ONLY
	yms64 step = internalClock;
	step <<= (16+16-9);
	step /= (per * replayFrequency);
#else
	ymfloat step = internalClock;
	step /= ((ymfloat)per*512.0*(ymfloat)replayFrequency);
	step *= 65536.0*65536.0;
#endif

	return (ymu32)step;
}


void	CYm2149Ex::reset(void)
{

	memset( registers, 0, sizeof(registers) );

	for (int i=0;i<14;i++)
		writeRegister(i,0);

	writeRegister(7,0xff);

	currentNoise = 0xffff;
	rndRack = 1;
	sidStop(0);
	sidStop(1);
	sidStop(2);

	envShape = 0;
	envPhase = 0;
	envPos = 0;

	m_dcAdjust.Reset();

	memset(specialEffect,0,sizeof(specialEffect));

	syncBuzzerStop();

	m_lowPassFilter[0] = 0;
	m_lowPassFilter[1] = 0;

}


void	CYm2149Ex::sidVolumeCompute(ymint voice,ymint *pVol)
{

		struct	YmSpecialEffect	*pVoice = specialEffect+voice;

		if (pVoice->bSid)
		{
			if (pVoice->sidPos & (1<<31))
				writeRegister(8+voice,pVoice->sidVol);
			else
				writeRegister(8+voice,0);
		}
		else if (pVoice->bDrum)
		{
//			writeRegister(8+voice,pVoice->drumData[pVoice->drumPos>>DRUM_PREC]>>4);

			*pVol = (pVoice->drumData[pVoice->drumPos>>DRUM_PREC] * 255) / 6;

			switch (voice)
			{
				case 0:
					pVolA = &volA;
					mixerTA = 0xffff;
					mixerNA = 0xffff;
					break;
				case 1:
					pVolB = &volB;
					mixerTB = 0xffff;
					mixerNB = 0xffff;
					break;
				case 2:
					pVolC = &volC;
					mixerTC = 0xffff;
					mixerNC = 0xffff;
					break;
			}

			pVoice->drumPos += pVoice->drumStep;
			if ((pVoice->drumPos>>DRUM_PREC) >= pVoice->drumSize)
			{
				pVoice->bDrum = YMFALSE;
			}

		}
}

int CYm2149Ex::LowPassFilter(int in)
{
	const int out = (m_lowPassFilter[0]>>2) + (m_lowPassFilter[1]>>1) + (in>>2);
	m_lowPassFilter[0] = m_lowPassFilter[1];
	m_lowPassFilter[1] = in;
	return out;
}

ymsample CYm2149Ex::nextSample(void)
{
ymint vol;
ymint bt,bn;

		if (noisePos&0xffff0000)
		{
			currentNoise ^= rndCompute();
			noisePos &= 0xffff;
		}
		bn = currentNoise;

		volE = ymVolumeTable[envData[envShape][envPhase][envPos>>(32-5)]];

		sidVolumeCompute(0,&volA);
		sidVolumeCompute(1,&volB);
		sidVolumeCompute(2,&volC);

	//---------------------------------------------------
	// Tone+noise+env+DAC for three voices !
	//---------------------------------------------------
		bt = ((((yms32)posA)>>31) | mixerTA) & (bn | mixerNA);
		vol  = (*pVolA)&bt;
		bt = ((((yms32)posB)>>31) | mixerTB) & (bn | mixerNB);
		vol += (*pVolB)&bt;
		bt = ((((yms32)posC)>>31) | mixerTC) & (bn | mixerNC);
		vol += (*pVolC)&bt;

	//---------------------------------------------------
	// Inc
	//---------------------------------------------------
		posA += stepA;
		posB += stepB;
		posC += stepC;
		noisePos += noiseStep;
		envPos += envStep;
		if (0 == envPhase)
		{
			if (envPos<envStep)
			{
				envPhase = 1;
			}
		}

		syncBuzzerPhase += syncBuzzerStep;
		if (syncBuzzerPhase&(1<<31))
		{
			envPos = 0;
			envPhase = 0;
			syncBuzzerPhase &= 0x7fffffff;
		}

		specialEffect[0].sidPos += specialEffect[0].sidStep;
		specialEffect[1].sidPos += specialEffect[1].sidStep;
		specialEffect[2].sidPos += specialEffect[2].sidStep;

	//---------------------------------------------------
	// Normalize process
	//---------------------------------------------------
		m_dcAdjust.AddSample(vol);
		const int in = vol - m_dcAdjust.GetDcLevel();
		return (m_bFilter) ? LowPassFilter(in) : in;
}


ymint		CYm2149Ex::readRegister(ymint reg)
{
		if ((reg>=0) && (reg<=13)) return registers[reg];
		else return -1;
}

void	CYm2149Ex::writeRegister(ymint reg,ymint data)
{

		switch (reg)
		{
		case 0:
			registers[0] = data&255;
			stepA = toneStepCompute(registers[1],registers[0]);
			if (!stepA) posA = (1<<31);		// Assume output always 1 if 0 period (for Digi-sample !)
			break;

		case 2:
			registers[2] = data&255;
			stepB = toneStepCompute(registers[3],registers[2]);
			if (!stepB) posB = (1<<31);		// Assume output always 1 if 0 period (for Digi-sample !)
			break;

		case 4:
			registers[4] = data&255;
			stepC = toneStepCompute(registers[5],registers[4]);
			if (!stepC) posC = (1<<31);		// Assume output always 1 if 0 period (for Digi-sample !)
			break;

		case 1:
			registers[1] = data&15;
			stepA = toneStepCompute(registers[1],registers[0]);
			if (!stepA) posA = (1<<31);		// Assume output always 1 if 0 period (for Digi-sample !)
			break;

		case 3:
			registers[3] = data&15;
			stepB = toneStepCompute(registers[3],registers[2]);
			if (!stepB) posB = (1<<31);		// Assume output always 1 if 0 period (for Digi-sample !)
			break;

		case 5:
			registers[5] = data&15;
			stepC = toneStepCompute(registers[5],registers[4]);
			if (!stepC) posC = (1<<31);		// Assume output always 1 if 0 period (for Digi-sample !)
			break;

		case 6:
			registers[6] = data&0x1f;
			noiseStep = noiseStepCompute(registers[6]);
			if (!noiseStep)
			{
				noisePos = 0;
				currentNoise = 0xffff;
			}
			break;

		case 7:
			registers[7] = data&255;
			mixerTA = (data&(1<<0)) ? 0xffff : 0;
			mixerTB = (data&(1<<1)) ? 0xffff : 0;
			mixerTC = (data&(1<<2)) ? 0xffff : 0;
			mixerNA = (data&(1<<3)) ? 0xffff : 0;
			mixerNB = (data&(1<<4)) ? 0xffff : 0;
			mixerNC = (data&(1<<5)) ? 0xffff : 0;
			break;

		case 8:
			registers[8] = data&31;
			volA = ymVolumeTable[data&15];
			if (data&0x10)
				pVolA = &volE;
			else
				pVolA = &volA;
			break;
		
		case 9:
			registers[9] = data&31;
			volB = ymVolumeTable[data&15];
			if (data&0x10)
				pVolB = &volE;
			else
				pVolB = &volB;
			break;
		
		case 10:
			registers[10] = data&31;
			volC = ymVolumeTable[data&15];
			if (data&0x10)
				pVolC = &volE;
			else
				pVolC = &volC;
			break;

		case 11:
			registers[11] = data&255;
			envStep = envStepCompute(registers[12],registers[11]);
			break;

		case 12:
			registers[12] = data&255;
			envStep = envStepCompute(registers[12],registers[11]);
			break;

		case 13:
			registers[13] = data&0xf;
			envPos = 0;
			envPhase = 0;
			envShape = data&0xf;
			break;

		}
}

void	CYm2149Ex::update(ymsample *pSampleBuffer,ymint nbSample)
{

		ymsample *pBuffer = pSampleBuffer;
		if (nbSample>0)
		{
			do
			{
				*pBuffer++ = nextSample();
			}
			while (--nbSample);
		}

}

void	CYm2149Ex::drumStart(ymint voice,ymu8 *pDrumBuffer,ymu32 drumSize,ymint drumFreq)
{
	if ((pDrumBuffer) && (drumSize))
	{
		specialEffect[voice].drumData = pDrumBuffer;
		specialEffect[voice].drumPos = 0;
		specialEffect[voice].drumSize = drumSize;
		specialEffect[voice].drumStep = (drumFreq<<DRUM_PREC)/replayFrequency;
		specialEffect[voice].bDrum = YMTRUE;
	}
}

void	CYm2149Ex::drumStop(ymint voice)
{
		specialEffect[voice].bDrum = YMFALSE;
}

void	CYm2149Ex::sidStart(ymint voice,ymint timerFreq,ymint vol)
{
#ifdef YM_INTEGER_ONLY
		ymu32 tmp = timerFreq * ((1<<31) / replayFrequency);
#else
		ymfloat tmp = (ymfloat)timerFreq*((ymfloat)(1<<31))/(ymfloat)replayFrequency;
#endif
		specialEffect[voice].sidStep = (ymu32)tmp;
		specialEffect[voice].sidVol = vol&15;
		specialEffect[voice].bSid = YMTRUE;
}

void	CYm2149Ex::sidSinStart(ymint voice,ymint timerFreq,ymint vol)
{
	// TODO
}

void	CYm2149Ex::sidStop(ymint voice)
{
		specialEffect[voice].bSid = YMFALSE;
}

void	CYm2149Ex::syncBuzzerStart(ymint timerFreq,ymint _envShape)
{
#ifdef YM_INTEGER_ONLY
		ymu32 tmp = timerFreq * ((1<<31) / replayFrequency);
#else
		ymfloat tmp = (ymfloat)timerFreq*((ymfloat)(1<<31))/(ymfloat)replayFrequency;
#endif
		envShape = _envShape&15;
		syncBuzzerStep = (ymu32)tmp;
		syncBuzzerPhase = 0;
		bSyncBuzzer = YMTRUE;
}

void	CYm2149Ex::syncBuzzerStop(void)
{
		bSyncBuzzer = YMFALSE;
		syncBuzzerPhase = 0;
		syncBuzzerStep = 0;
}

